Ricardo Quintero
Unity Developer

Ricardo Quintero

Unity Developer | C# Programmer

Unity developer focused on gameplay systems, mechanics programming, and interactive experiences. Strong background in C# scripting and experience creating 3D assets using Blender.

C# Programming

Gameplay systems, mechanics, and interactive logic built with clean, maintainable C# code.

Unity Engine

Complete game development from concept to deployment using the Unity game engine.

3D with Blender

3D modeling and asset creation using Blender for game prototyping and production.